![]() We’ll keep you posted on this exciting development that allows people to widely share their work and ideas, spanning all device types, whether desktop, mobile, virtual, or augmented reality. To further allow designers and engineers to share and engage around spatial content, Tsunami XR is also launching, a new service that enables simple, drag-and-drop collaboration experiences to any device via a web browser. Tsunami XR Workspaces platform supports SOLIDWORKS as well as most of the other popular CAD formats. Multiple users can join the virtual environments from any location and interact through a variety of devices, including tablets, laptops, desktops, augmented reality devices, and virtual reality headsets. Launched in 2012, Tsunami XR Workspaces, a spatial computing platform offered by the company, enables customers to build immersive 3D environments such as virtual conference rooms, virtual workshops, and virtual classrooms. Tsunami XR is revolutionizing the way people communicate and collaborate in business. To share the efficient Holodeck workflow, users can collaborate, talk, record, and see their colleague’s avatars in the same experience whether in the same room or across the globe.įor more information about Holodeck, please visit the official site. Even better, you can view your Visualize materials or reassign them with 1300 vMaterials in Holodeck. With “Export to Holodeck” in Visualize 2019, your model and materials export to Holodeck ready for VR viewing-no model editing or geometry reduction required. What do you do?Īt SOLIDWORKS World 2019, NVIDIA exhibited the CFH Telescope model-a 27-million-polygon model that went from SOLIDWORKS to SOLIDWORKS Visualize to NVIDIA’s Holodeck with the power of RTX6000. There’s no time to prep the CAD model in another application, and definitely no time to reduce down hundreds of surfaces so a VR app can display them without your boss getting motion sick. So, you have a detailed CAD model built in SOLIDWORKS, you created some beautiful renderings using SOLIDWORKS Visualize, and now, you need a fast way to review your model in VR with your colleagues. Manager Strategy & Business Development at Dassault Systèmes and David Weinstein, Director of VR, NVIDIA and learned how to address the ideal use cases with the current scope of available technology and capitalize in the new era of business.ĭidn’t have a chance to attend? Don’t fret: SOLIDWORKS World returns again next year as 3D EXPERIENCE World.įeeling a little left out of all the XR action, SOLIDWORKers? Not to worry: we’ve compiled a summary of VIVE’s collaborations and partnerships with NVIDIA, Tsunami XR, and Silverdraft so you can stay up-to-date on the latest tools of your trade. Those who attended the XR Partners Panel Discussion were treated to an even deeper XR dive with David Randle, Sr.
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